Visible aging process of characters

Visible aging process of characters

The Camelot Unchained issued the visible aging process of characters.
Marc Jobs- the game designer in one of interview for said a little about aging process in Camelot Unchained. “The orgin of Camelot unchained idea was already at the time of his work for MMO „Warhammer Online: Age of Reckoning“. However, the implementation didn’t take a place becaouse of work schedule. But now it is coming back in current project” told Jacobs

The thing going about the optical changes of characters which are based on strength and experiences of players: “ for example, the body of our Dvergr could be schrouded with bigger number of stones and also their beards could grow. Anyway, this system is very interesting. It can be seen, which one have a little bit more experiences and play a little bit longer and is more successive in RvR. Conversely it isn’t a adventage for new players, because it would be easy to recognise him and of course kill him as easy “pray”. The real advantages and disadvantages of characters aging are still unknown. It is only Marc Jobs decision. We’ve got great expecations! Here you can find an appropriate modification.
What do you think?

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